Backend Engineer (Go)











Full Time


March 7, 2024

Innovation, state-of-the-art tech, and endless talent lie at the heart of this Swedish game development studio. Based in Stockholm and comprised of industry veterans previously working on the Battlefield series, this company is currently working on a sci-fi bloodsport, squad-based, free-to-play multiplayer shooter soon to be released. If you’re looking for a challenge that tests your technical and artistic skills or just want to work with one of the leading developers in Sweden, this is the right place to do so!

Responsibilities and Requirements 

As a Backend Engineer at this studio, you will be an integral part of a highly creative game team focused on building powerful and reusable infrastructure and backend components for our teams. 

Here you will have the opportunity to take initiative and drive finding solutions to exciting challenges, building the services that power our games, making sure they scale and continuously improve on them. 

As the game is distributed between game client, game server and the cloud, you’ll work together with your team to figure out which parts of the problem to solve in which location. Our client believes in creating smaller teams of well-aligned experts who can be trusted to create games and keep them running. 

Some examples of things we’re working on are matchmaking, authentication, game server infrastructure, etc. Some of the technologies we use to make all of those are Go, C++, Rust, GCP, AWS, Bazel, Terraform, Kubernetes, and Google Spanner. 

You do not need to have any experience with games or game studios to apply.


  • Collaborate and work closely with fellow software engineers and technical directors 
  • Build and improve services, features and tools for game development  
  • Continuously improve our engineering practices 
  • Make sure your code adds a great amount of value to your colleagues

About You 

  • A creative and curious mind 
  • A passion for interactive experiences, games and new technologies 
  • A solid understanding of distributed systems and experience building them 
  • A solid understanding of Site Reliability Engineering practices and what it takes to keep services running smoothly around the clock 
  • The ability to be a great team player with good communication skills 
  • A good grasp of performance, optimisation and observability 
  • Experience with some of the technologies we use (all is not required) 
  • Interest in taking initiative and driving finding solutions to exciting challenges 
  • Professional English communication skills

Benefits and Perks 

  • Competitive salaries and bonuses 
  • Passionate colleagues to share knowledge with 
  • An inclusive, diverse work environment 
  • A state-of-the-art office in the very heart of Stockholm, with incredible vistas, a terrace with baristas and food service, and a game room for you and your colleagues to enjoy

About Us 

At haptic™, we know that people-first recruitment is fundamental to our success. We work closely with talented candidates and innovative studios to offer the best opportunities and build the most promising teams. 

Operating on the belief that a studio’s strength comes from the team they build to bring their ideas to life, we are committed to assembling the most talented, diverse game makers. 

As part of this pledge, whenever you apply for a job with us, one of our specialist recruiters will support you through each stage. From introductions and interviews to accepting an offer and submitting your resignation, we’re always here to help.

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